Mission
Unia Games develops accessible-by-design videogames that can be fully experienced by blind and low-vision players, without treating accessibility as a late-stage add-on or afterthought. We believe that a videogame designed without visual dependency becomes clearer, more immersive and powerful for everyone. We design RPGs where spatial audio, haptic feedback, readable systems and narrative choices work together to build deep emotional, inclusive, and immersive experiences. We do not want to simplify games. We want to enhance their complexity through other senses. For us, accessibility is not a feature. It is part of our design philosophy.